TOMS SEGLINS_vfx artist
28 January 2014
Boy in the chrystal cave
This one is more like a doodle. I wanted to try to create abstract geometry deformer in Houdini and in the end I tought it would be nice to make quick picture out of it. Some color correction done in After Effects.
So here is the result:
24 January 2014
Ocean Shading Test 1
Rnd test for upcoming project. Waves generated in houdini and rendered in maya (arnold).
And some ocean sound added for better feel ;)
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